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Old Jun 27, 2005, 11:32 PM // 23:32   #21
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Quote:
Originally Posted by mylilpony
EUROPe just won the Hall of Heroes.


go now!!
the big name clans for HoH for UK come on about now man so go hit up in the UW you got about.... 1hr till USA big names come on lol
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Old Jun 28, 2005, 06:27 AM // 06:27   #22
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european pvp has several problems:

-being stuck between up late at night korean hardcore pvp'ers and zergrush of american kids coming back from school
-european emigrants to american world resulting in extra competition in our timezone (french and spanish language people from north-america join europe pls )
-smallest pvp-playerbase resulting in more 2vs1 ganking situations (fairness and racism in tombs is another topic to discuss)

my suggestion would be to make the favor system a little dynamic:
Anet should check out who got favor the last 24hours and adjusts the requirements accordingly. Instead of static 5 wins for all, only first placed needs 5wins, second 4 and third 3. Next day new readout of serverlogs and adjustment of favor requirements.
This wouldn't result in a big shift of favor, but us european underdogs would see that UW and FoW aren't myths.
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Old Jun 28, 2005, 07:47 AM // 07:47   #23
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I don't think that it should be opened up, but some refinement would be good. Maybe if you lose a match, you shouldn't get farther away from having favor. I.e. make it so that after European guilds win 5 matches, they get favor, regardless of how many times they've lost, until the US or Korea wins 5 matches to take it away. For example:

-Europe 0 Wins, USA 0 Wins, Korea 0 Wins
Europe Wins
USA Wins
Korea Wins
Korea Wins
USA Wins
USA Wins
Europe Wins
Korea Wins
Korea Wins
Europe Wins
Korea Wins
-Europe 3 Wins, USA 3 Wins, Korea 5 Wins - Korea Wins Favor, their win counter gets reset
-Europe 3 Wins, USA 3 Wins, Korea 0 Wins
Korea Wins
USA Wins
USA Wins
-Europe 3 Wins, USA 5 Wins, Korea 1 Win - USA Wins Favor
-Europe 3 Wins, USA 0 Wins, Korea 1 Win
Korea Wins
Europe Wins
USA Wins
USA Wins
Europe Wins
-Europe 5 Wins, USA 2 Wins, Korea 2 Wins - Europe Wins favor, Win counter reset
-Europe 0 Wins, USA 2 Wins, Korea 2 Wins
etc.

They could also make it so that Europe only needs 4 Wins to take favor, but USA and Korea need 7, in order to keep it balanced.
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Old Jun 28, 2005, 08:39 AM // 08:39   #24
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Or just change the system...

http://www.guildwarsguru.com/forum/s...0&postcount=16

Whole thread: http://www.guildwarsguru.com/forum/s...ghlight=Europe
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Old Jun 28, 2005, 10:24 AM // 10:24   #25
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One thing i do not understand though...
Wherever i may look, i see PVPers complaining about the thing they have to unlock skills, runes or whatever. It is everywhere - a huge bunch of whining. Are the PVPers any better? They hate the PVE Part and want to avoid it

So be it, Arena.net supports it even more now

But if a PVE Player appears and wants to get ToA divided from PVP... all the PVPers pop in and bash every last one of them for just THINKING to change this portion. Come on PVPers, if you want the PVE Players to understand YOU, don't come in and flame them if they want something detached from PVP.
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Old Jun 28, 2005, 11:09 AM // 11:09   #26
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The best solution would be a mix of above.
Keep the favour system, but the server with favour gets in free and has an xp bonus x2, where as the others have to play for the priviledge.
As not sure if i'm right, only been there once, but the quest are repeatable, making it the only areas in the game with repeatable quest for PvE players. That to me would be a much fairer system where everyone gets to play there and those with favor have even more incentive to go there.
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Old Jun 28, 2005, 12:12 PM // 12:12   #27
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So what about Lornar's Pass?
I've heard that you can get into the Underworld and Fissure at statues there.
Is this open any time or only with "Favor"?
Do you have to pay an "offering" there too?
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Old Jun 28, 2005, 01:08 PM // 13:08   #28
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Quote:
Originally Posted by Greentongue
So what about Lornar's Pass?
I've heard that you can get into the Underworld and Fissure at statues there.
Is this open any time or only with "Favor"?
Do you have to pay an "offering" there too?
Seen the statues, but I doubt it, not when I past them, if you have favor, maybe don't know european server didn't have favor when I was out exploring there. I think its more likely that they will put entrances to new areas there, snake head etc, as they are imposs without a really good team. Well Lonars is the rest are doable.
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Old Jun 28, 2005, 01:45 PM // 13:45   #29
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I second that. Nice idea and Europe would have more frequent FoW and UW.

Quote:
Originally Posted by theclam
I don't think that it should be opened up, but some refinement would be good. Maybe if you lose a match, you shouldn't get farther away from having favor. I.e. make it so that after European guilds win 5 matches, they get favor, regardless of how many times they've lost, until the US or Korea wins 5 matches to take it away. For example:

-Europe 0 Wins, USA 0 Wins, Korea 0 Wins
Europe Wins
USA Wins
Korea Wins
Korea Wins
USA Wins
USA Wins
Europe Wins
Korea Wins
Korea Wins
Europe Wins
Korea Wins
-Europe 3 Wins, USA 3 Wins, Korea 5 Wins - Korea Wins Favor, their win counter gets reset
-Europe 3 Wins, USA 3 Wins, Korea 0 Wins
Korea Wins
USA Wins
USA Wins
-Europe 3 Wins, USA 5 Wins, Korea 1 Win - USA Wins Favor
-Europe 3 Wins, USA 0 Wins, Korea 1 Win
Korea Wins
Europe Wins
USA Wins
USA Wins
Europe Wins
-Europe 5 Wins, USA 2 Wins, Korea 2 Wins - Europe Wins favor, Win counter reset
-Europe 0 Wins, USA 2 Wins, Korea 2 Wins
etc.

They could also make it so that Europe only needs 4 Wins to take favor, but USA and Korea need 7, in order to keep it balanced.
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Old Jun 28, 2005, 01:56 PM // 13:56   #30
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Not sure how that would change things, other than increasing the amount of wins required from 3 - 5, I would prolong the amount of time a server had favour, but I honestly cant see it actually evening out the amount of times favor is on each server.
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Old Jun 28, 2005, 02:07 PM // 14:07   #31
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Very good post Feli but you missing the point. pver's LOVE to moan and complain about ANYTHING. Even and espicaly if it does'nt effect them. But it gives an apparent advantage to Pve people. Like changeing the system we have now to allow access to the UW or FOW.
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Old Jun 28, 2005, 02:14 PM // 14:14   #32
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Im going to agree. The UW and Fissure would be hard to get to if you didnt live in korea or the U.S. I live in America so i have no problem.. but i can completely understand why you have a problem with the current system. So, good luck getting this one off the ground. Im thinking if you have favor its 1k, if you dont have favor its 8k. Something like that sounds good...
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Old Jun 28, 2005, 02:14 PM // 14:14   #33
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Hmmm... I do like one suggestion posted in this thread:

The server with favor gets in free. The other servers can still get in, but they have to pay the 1k fee to appease the gods. No one has to wait forever and a day to play where they want, but winning in the HoH still gives benefits. Seems fair enough to me. Locking people out of game content just seems like bad business imo anyway.
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Old Jun 28, 2005, 02:31 PM // 14:31   #34
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It's seems likely that we will be getting some more UW like zones in the not too distant future. When we do, make it so that UW and/or FoW become available without favour, but for higher cost.

It is good that PvP is consequential, and like it or not, PvP is a vital part of this game. Even if you play just for PvE, it wouldn't be the same game without it. I don't think it's bad that areas of the game are limited by PvP (I'm in Europe btw), but I do think that it becomes a potential issue when the limited areas are distinctly different to those which aren't limited.

If there was somewhere as large and almost as challenging (though perhaps not as rewarding), then I don't think favour would be such a big issue, but it would still be worth fighting for.

Oh, and can all you Europeans quit whining about how pathetic and weak we are. Show some pride ffs. If you're really that concerned about it, then quit typing in forums and get your behind to Tombs. If I need to beg Anet for special measures just so that I can get to some content, then I may aswell just beg them to drop 50k xp and a gold shadow staff on my account. Who cares about items and xp; UW and FoW are about pride and achievement above all else.

Maybe I should switch to a Korean server: At least I won't be able to understand what people are saying when they're whining about somebody having it better than them.

EDIT: *Idea*: How about a rare drop, one of these new funky scrolls for example, that can be used to enter UW/Fissure when Favour isn't held ?

Last edited by Myodato; Jun 28, 2005 at 02:34 PM // 14:34..
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Old Jun 28, 2005, 02:46 PM // 14:46   #35
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Quote:
Originally Posted by Feli
One thing i do not understand though...
Wherever i may look, i see PVPers complaining about the thing they have to unlock skills, runes or whatever. It is everywhere - a huge bunch of whining. Are the PVPers any better? They hate the PVE Part and want to avoid it

So be it, Arena.net supports it even more now

But if a PVE Player appears and wants to get ToA divided from PVP... all the PVPers pop in and bash every last one of them for just THINKING to change this portion. Come on PVPers, if you want the PVE Players to understand YOU, don't come in and flame them if they want something detached from PVP.
It is obvious to me that the two just dont mix. I like it that I have the opertunity to play both styles but shouldnt be forced to play PVP so I can then progress in PVE.

Same goes for PVP players who are forced into PVE play to unlock the content they need to progress in PVP.

Play Fair ANET give us the opertunity to play both styles but dont force us to play both styles to be able to play the other style

it doesnt make sense.
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Old Jun 28, 2005, 02:50 PM // 14:50   #36
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Quote:
Originally Posted by dobber
I second that. Nice idea and Europe would have more frequent FoW and UW.
so when Europe only needs 5 wins and USA/KOREA needs 7 these fourms will be rageing with people from USA/KOREA complaing about how its not equal anymore.
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Old Jun 28, 2005, 03:39 PM // 15:39   #37
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Uhm.. one of the things that make guild *WARS* unique is that it's heavily-PvP oriented. It is true that we (europeans) are currently underdogs, but that is the problem, not the koreans or the americans. I like the Idea of PvP being part of this game. Both "styles", I like the idea of having to unlock stuff to play PvP effectively, and it is only right that PvE is affected by PvP as well. Oh, I'm a PvE player mostly, PvP once I bring characters to 20th lev.

For PvE hardcores, I'd say "A.net bring in some other xp-farming areas and repeatable quests", and let the UW/Fissure be what it is now. And maybe add some other points of contact.

Also, the resetting counter proposal (don't remember who mentioned it) is good: it has been implemented successfully in MMO warfare game, shattered galaxy. You get reward (uranium) once your "faction" has controlled enough land for enough time. Works great - once you got the favour, you're way behind and you have to work hard to keep it. I think it'd balance things out.
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Old Jun 28, 2005, 03:52 PM // 15:52   #38
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I'm pretty sure this game is not purely PvE or PvP oriented. Its a pretty much equal. Only problem is PvE is limited, once you done all the missions and quests its boring.

At least PvP can do that all the time.
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Old Jun 28, 2005, 05:50 PM // 17:50   #39
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With the new rewards scheme due, they should free FoW and UW from favor of the gods, make then open to all servers along with the new areas they are proposing.
It is after all GuildWars, not american server against european against korean servers.
Its about the Top PvP players battling each other reguardless of which server they are on. If you want to add a favor of the gods make it server wide. Make all the temples glow, add a monk to the cities spreading the word. (perhaps have this monk give blessings,trade stuff i.e. +10% moral bonus automatically, have him trade unique relics, etc.)
As the PvPers put it we are forced to PvE to gain skills, with new system you will not be, but if you are PvE you are forced to PvP to unlock areas to explore.
Atleast with the current system both PvP and PvE had a point to complain about, both were being 'had' as so many seemed to think, but it looks like only the PvE'ers will be the onces to be 'Had', suffer in the future.
Unlocking areas from Favor of Gods is for equality for all PvE'ers not just Europeans.
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Old Jun 28, 2005, 05:56 PM // 17:56   #40
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If they change it so that a PvEer never has to set foot in an arena, they had better change it so that I never have to set foot in a mission.

It's that simple.
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